Post by arcticookami on Dec 13, 2015 0:33:00 GMT -6
((Announcement: As I have currently only received one message regarding this roleplay so far--and got a new idea for another roleplay--I am giving this one until 8 pm (eastern time) tonight for any messages of interest for this one. (No character sheets required--just a note of interest. If you have been busy with other things but still want to play this one, then that is okay--just let me know!). If by that time, no one has shown interest, I will request this thread get locked and will put up the new idea.
A small summary of the new idea:
The Red RoseA small summary of the new idea:
{Spoiler - Click to View}
The world changed once upon an odd shift that both changed many people and 'swapped' many others with beings from other worlds. The great wars among these people changed the face of the world itself. When the world had then been settled into an uneasy peace, a second grand change happened when invaders from another planet sent out floods of creatures and beings to overwhelm the people. But, various small groups of people fought and won against the invaders, though the world had changed again as Shelters had popped up within the war-torn wastelands. Yet not all of the Shelters were all that peaceful. The world has prepared itself for yet another change as one sly witch is prepared to trick a small group into forcing the next wave of change.
The world changed once upon an odd shift that both changed many people and 'swapped' many others with beings from other worlds. The great wars among these people changed the face of the world itself. When the world had then been settled into an uneasy peace, a second grand change happened when invaders from another planet sent out floods of creatures and beings to overwhelm the people. But, various small groups of people fought and won against the invaders, though the world had changed again as Shelters had popped up within the war-torn wastelands. Yet not all of the Shelters were all that peaceful. The world has prepared itself for yet another change as one sly witch is prepared to trick a small group into forcing the next wave of change.
A Spreading Shadow
((12/15 update: **The Slides are good enough for now. Sorry for taking so long... but thank you for your patience! :3))
The year 2215 is nearing its end. Many feats have been accomplished in the past few centuries, including the creation of four large, self-sufficient spaceship colonies—Ignis, Aqua, Terra, and Aeris. Some say they’re akin to large countries, while others say they’re more like small planets. Together, though, they create a much larger ship—Aether. Separately, each ‘ship’ is one quarter of the whole and commonly fall into orbit between Earth and Mars with an equal distance between each other. Every five years, they merge together for December and January. This year, are coming up on their centennial year of being up and running.
While life on these ships are doing well, Planet Earth is doing very differently. Various wars have begun and many Ship-goers have gotten antsy about it—so much so that the convergence has happened on the complete opposite side of Earth’s orbit. Many want to leave the Galaxy while others want to gather Earthen refugees first. Luckily, though, the convergence means that The Space Olympics and the related fan-fare smooth out bubbling hostilities for the time being.
While all of this may seem like a natural course of events, there are those who understand the severity of it all a little differently than most. Those people are Anomalies—people born with various magical and physical enhancements as a result the influencing of very god-like Anomalies. One such influence was that of the Space Colonies’ creation—especially in the speed. Yet where Anomalies crop up, so too do Shadows—people with abilities whose intentions are generally much darker. While various high-ranking Anomalies tried to keep most Shadows on Earth via their own small influencings in magic, it seems that one Shadow snuck up within one of the early generations of Anomalies.
This Shadow is about to create trouble for its own generation of Anomalies.
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A few notes on Anomalies:
{Spoiler}
((Fun game to play: find the spot where Arctic got Tired first))- each one is born with at least one magical or physical enhancement, though a few are born with two ((more experienced Anoms tend to either focus on one type or expand their abilities later on))
- each enhancement is accompanied by an aesthetic manifestation, which they may hide for various reasons
- depending on the manifestation or ability, Anoms tend to repress their enhancements and end up having some physical or mental impact as a result
- using their enhancements (especially excessively), will have some impact on them as well. It’s usually just general tiredness, but may include something else as well.
Aether Slide Show
((Please message me any questions you have about the ship/slides! I will try to get more pictures up as soon as possible! :3))
Another small note on clothing and such!
[spolier]
Attire itself really depends on where they are on the ships (I.e. The Farming, Commons, Rich, etc. sectors), though the Rich will commonly wear the more rare materials and extravagant styles and colors (think a mix of Hunger Games, Lady Gaga, and other futuristic ideals). More star-struck Commoners will try to emulate these styles, though they are more likely to to wear a greater variety of every day clothes, space punk, gothic, etc. styles. So it kind of depends on the Character. Though one thing that farmers need to have on them are special sun goggles and the style caught on with everyone after one movie made it big.
Also, gender is a lot more fluid so skirts, make-up, etc has become more neutral and can look as feminine, masculine, etc as the character likes.
As college and trade schools are free for everyone, most of the characters are in one type of schooling or another. The timing is set on the day of the convergence, so it's a special holiday for everyone on the ships. They may be celebrating, betting on teams, meeting loved ones from other ships, etc.
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Rules for this Roleplay:
- [[Please do not post anything until I add the initial post. I will begin accepting profiles, though.]]
- Please send me a message if you have any questions or concerns.
- No godmodding, auto-hitting, or ever-misses.
- I will try to make the general course of the roleplay clear at each turn, so please try to keep on track. If you get confused or want to do anything major within the game, please message me about it.
- I want to keep the character profiles together in one place, so fill out the Character Sheet (found below) and then message it to me (including any pictures you want to use). I will add them to the Profiles Section below.
- Our heroes (the playable characters) are the Anomalies.
- In your initial post for your characters, introduce them in the roleplaying format. This must include their name, age, ship, and appearance. You can add as much or as little detail to that as you wish.
- For now, I want everyone to start out with one character. I will note here that I will be controlling various NPCs at the start, but I will loosen my control on these characters once I get the plot rolling.
- I will add rules as needed and will mention it within the roleplay as I do.
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Character Sheets:
{Spoiler}{Spoiler - Click to View}[Name Here] ((Played by: [Username here]))
Age: (Between 14 and 25)
Ship: (Ignis, Aqua, Terra, or Aeris)
Enchantment: (2 at max)
Ability Manifestation: (What may seem ‘odd’ about their appearance?)
Ability Repression: (How do they hide this if the need arises?)
Exertion//Repression Impact: (Just tiring out is fine)//(What happens if they don’t use their abilities?)
Main Weapon: (they’ll receive these later on)
Color Scheme: (begin with one main color for your character and add a few after—you’ll understand this more later)
Appearance: (please give at least a short description—something you can work with in your initial post. Pictures are optional, but I’m sure I’ll end up seeing some ;3)
Age: (Between 14 and 25)
Ship: (Ignis, Aqua, Terra, or Aeris)
Enchantment: (2 at max)
Ability Manifestation: (What may seem ‘odd’ about their appearance?)
Ability Repression: (How do they hide this if the need arises?)
Exertion//Repression Impact: (Just tiring out is fine)//(What happens if they don’t use their abilities?)
Main Weapon: (they’ll receive these later on)
Color Scheme: (begin with one main color for your character and add a few after—you’ll understand this more later)
Appearance: (please give at least a short description—something you can work with in your initial post. Pictures are optional, but I’m sure I’ll end up seeing some ;3)
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Player Characters:
Adriana Rose Farwell ((Played by: Arctic Ookami))
Age: 20
Ship: Aeris
Enhancement: Time and Space Teleportation
Ability Manifestation: Red Eyes
Ability Repression: Brown Contacts
Exertion//Repression Impact: Blood Sugar Drops (drastically with repression impact)//It forces itself out via showing Adri differing places and times—though if someone touches her while she is in this state, it will cause them to teleport
Main Weapon: (they’ll receive these later on)
Color Scheme: Red, Gold, and black, though she prefers Green and Brown
Appearance: She has long, straight black hair with straight bangs and a medium skin tone. Her contacts make her eyes seem more amber than a true red or brown. She commonly wears brown or blue jeans with some simple t-shirt and vest. She loves her weathered black boots—they are very comfortable. She generally avoids the color red, but will wear the color once in a while so it doesn’t seem so odd. She will rarely wear make-up, but only in very simple ways as she’s afraid to try anything too outlandish. She also has a medical bracelet.
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